
When he came to his senses he couldn't find them and as he shed his last tear it, unknowingly to him, brought all 5 puppets to life. Being forever behind the scenes of his shows he grew bitter and lonely, and in a fit of rage he threw all his puppet friends away. He introduces himself to Sackboy and tells his tale of grief. Sackboy stops all of the malicious machines and finds a dusty prison cell where the real Puppeteer has been held prisoner.

Extracting the joy from the Sacklings they shipped up to the mansion to create more Hollows. Sunshine get through the lab and finally see that the Hollows have begun to self-replicate. Shortly after he was ambushed and kidnapped by them, never to be seen again.īack on the hunt, Sackboy and Mrs. As the Hollows numbers grew and their behavior became erratic he decided to suspend his experiments immediately.

The Hollows are failed side-effects of this process. On it is an audio diary by The Puppeteer in which he explains that he has been extracting joy in an attempt to bring new puppets to life. Sunshine through the haunted floors of the mansion they come across a laboratory and find an old Tape Recorder. Sunshine, a terminally unimpressed clown who is trapped in Spooky Mansion. Sackboy falls from the clouds and crashes into Spooky Mansion (the place were Sean Brawn's crate was going). Spooky Mansion is the fifth and final area of the game. He is apologetic about their collision and offers to build Sackboy a cannon to reach his destination if they can find spare parts.Īfter getting the scrap metal and a battery from the old, junkyard dog, they build the cannon and they both blast off up to Spooky Mansion. Sackboy ends ups crashing into a trailer in a junkyard, where he meets Otis and his mechanic crew. The Unbelievable Otis accidentally launches himself into Sackboy's crate, causing it to break and them to fall down into Coaster Valley. where you meet The Unbelievable Otis.Īs Sackboy and Sean Brawn are being ferried up to Spooky Mansion. After Sackboy reboots it, it tells him that it sent Marriane's crate to Spooky Mansion, and gives both him and Sean crates that will take them directly there.Ĭoaster Valley is the fourth area of the game. It turns out that the Hollows are stealing joy from all over the Omniverse, including Craftworld itself! Only the MegaBrain will know exactly what's going on here, and it's been taken over by Hollows. After his training, Sackboy goes to the Discard Factory to find out what the Puppeteer's plan is.
#Little big planet vita how to#
The ship takes Sackboy to Sean's lair, where he teaches him how to use the Grappling Hook. Sean explains that there are many more ships like the one that took Marianne, and they all dump their cargo at an old disused factory in Jackpot City. It's where you meet the wonderful Sean Brawn, The EyeSpies and The MegaBrain.Īfter Marianne Noisette is abducted, Sackboy is beamed up into Sean Brawn's ship. Jackpot City is the third area of the game. As Sackboy chases after her he is beamed up into a mysterious spaceship.

But just as begins to celebrate with Marianne she is captured in a cage by a Hollow in a flying vehicle. Sackboy journeys across the Land of Odd and rids the nearby mines of a mechanical Hollow drilling device. But now the Hollows are stealing things and taking them away to their lair. She explains that the land was once just a pile of unwanted things, until she started fixing it up. Once Sackboy and Colonel Flounder arrive in The Land of Odd, Marianne Noisette appears and scares the Colonel off. In it, you meet the soft-spoken Marianne Noisette and get to fight the Hollows for the first time. The Land of Odd is the second area of the game. When Sackboy defeats his main act, he is ready and Colonel Flounder takes Sackboy on his boat upriver to a new land. Sackboy and the Colonel then arrive at La Marionetta, where he acts as a mentor, teaching Sackboy the basic training he'll need to defeat the Puppeteer. Now he's returned, and is using the Hollows to cause mischief throughout the land. They leave, and Colonel Flounder explains the situation with The Puppeteer: He was once a happy entertainer, but after hearing his first boo from an audience, he threw his puppets away and disappeared. At first he wants to go in, but then Colonel Flounder shows up an warns him not to. La Marionetta is the first area of the game where you meet the marvelous Colonel Flounder.Īs Sackboy arrives in Carnivalia, he sees a circus tent.
